Men Of War versions

A stunning Real-Time Strategy game that takes place during the World War II
2.1
Nov 27, 2008
Mar 7, 2010
Mar 9, 2009
Review
Feb 20, 2009
Editorial review
rating

What's new

v1.17.5.1 [Mar 9, 2009]
- Added DesertWalk map.
- Added Rustle of Sands map.
- The game now shows a correct error message for unsupported monitor resolutions.
- Fixed a rare bug that caused a crash on a double click in the beginning of a network game.
Added crash protection for item actions.
- Fixed crashing when trying to connect to a modded game.
- Reduced decrease of projectile's armor-piercing capability on ricocheting at angles smaller than 45 degrees.
- Fixed projectile dispersion of long-barrelled guns like D25 and D10S (dispersion at 110m was equal to that at 130m).
- Soviet stormtrooper has now expert level in machine gun command.
- Increased Sturmtiger accuracy at 100-140m, slightly increased blast wave.
- Fixed "zombie" tankmen that survived vehicle fires.
- Removed Flakpanzer I timers in the No Refund mode.
- Fixed Elefant armour (could be pierced at 168mm).
- Slightly increased T29 barrel angle.
- Increased speed of PzKpfw III (30), PzKpfw IV (27-28).
- Fixed PzKpfw IV E damage.
- Reduced maximum allowed units per maps Village (4x4), Tramway depot (2x2), Kanawa mine (2x2).
- Fixed antitank grenades: now they don't pierce turrets and engines or tear off turrets, their raduis of infantry damage increased.
- Added score for tanks hit in turrets when ammo rack explodes.
- Slightly increased accuracy of rifles and submachine guns at 10-20m
- Increased time to raise the Victory Flag from 5 to 7 minutes.
- Increased heavy tank prices in the Frontline mode.
- Tankmen now appear without an initial timer (for better spawn spot location).
- Fixed remote mining and fieldworks.
- Now only units carrying mines/fieldworks will run to mine/fortify.
- Fixed a bug that could crash the game after barrel manipulation.
- Fixed game crashing on launching the multiplayer mode with incorrect firewall settings.
- Fixed possible game crashing on issuing melee orders.
- Now if a vehicle runs over a friendly soldier, it won't smash the crate he's carrying.
- Improved networking code for better NAT support.
- Fixed Jagdpanzer IV, Pz IV E schemes.
- Now low-profile guns can be used with breastworks.
- Fixed certain map bugs (weapon, lanscape).
- Now Land Mattress won't fire by default.
- Removed the "Turret destroyed" message for self-propelled vehicles.
- Cars now carry repair kits.
- Increased acceleration time of car and armoured vehicles.
- Reduced the maximum turning speed of cars and armoured vehicles.
- Added T-60, T29 tanks.
- Added scores for burnt units.
- Increased fire resistance of medium and heavy tanks.
- Reduced tank fuel consumption.
- Increased Sturmtiger projectile impulse (for light, medium and heavy vehicles).
- Reduced scout speed.
- Added a separate outfront_mp.exe for multiplayer.
- Added friends/blacklist interface.
- Optimized vehicle routes in multiplayer.
- Fixed reinforcements in the Frontline mode.
- Fixed player statuses in chat.
- Changed battle score calculation.
- Changed AT mine settings.
- Added .png screenshots capturing feature.
- Improved single-player missions

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